Same goes for vehicle cloaking, it's annoying to have invisible flashes driving around and roadkill a huge load of players. The other 5 classes can be seen and spotted, which means A) they are easier to react to and B) the teammates can provide support more easily. Given the competitive heavy design of the game, invisible enemies with high damage weapons break the whole formula. Once killed they can just respawn and continue, which makes it a never ending circle of hide-and-seek instead of a massive firefight. Groups of them can completely bring a fight to a hold as everybody is busy hunting them down. Over the last two days I barely saw matches without people constantly getting killed by masses of Infiltrators on both sides. Like the title says, there are many fights where too many nearly invisible enemies run around. (I post this in the Gameplay Discussion because it effects the gameplay)
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